US$ 15.00
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Dance of Many [Chronicles]
Description
Dance of Many [Chronicles]Set: Chronicles Type: Enchantment Rarity: Rare Cost: {U}{U} When Dance of Many enters the battlefield, create a token that's a copy of target nontoken creature. When Dance of Many leaves the battlefield, exile the token. When the token leaves the battlefield, sacrifice Dance of Many. At the beginning of your upkeep, sacrifice Dance of Many unless you pay {U}{U}.
Set: From the Vault: Twenty Type: Instant Rarity: Mythic Cost: {1}{U} Look at the top four cards of your library
it can't be blocked as long as defending player controls a Forest
Set: Time Spiral Timeshifted Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U} Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}
" —Throne inscription
When Rattlechains enters the battlefield
Set: Masters 25 Type: Sorcery Rarity: Mythic Cost: {3}{W} Destroy all lands
Set: Alpha Edition Type: Instant Rarity: Rare Cost: {U} Target spell or permanent becomes blue
Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order
Set: Weatherlight Type: Instant Rarity: Uncommon Cost: {W} Return target artifact or enchantment card from your graveyard to your hand
If that land is a Forest
At the beginning of that turn's end step
Set: Rivals of Ixalan Type: Basic Land — Mountain Rarity: Common ({T}: Add {R}
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